Fazendo as pazes com Peach: interpretações de jogadoras mexicanas de videogame sobre personagens femininas em videogames

Autores

DOI:

https://doi.org/10.26439/contratexto2024.n41.6638

Palavras-chave:

videogames, estudos de audiencia, leituras, estereótipos de gênero, mediações

Resumo

O artigo analisa as interpretações de personagens femininas de videoga­mes residentes na região metropolitana de Monterrey, México. Foi realizado um estudo qualitativo na perspectiva dos estudos culturais, no qual foram entrevistadas quinze jogadoras sobre seus gostos e opiniões sobre personagens femininas de videogames. Verificou-se que a maioria das gamers mantém posições críticas em relação às perso­nagens femininas sexualizadas e que, em geral, aceitam e preferem personagens femininas de videogames da Nintendo, como Mario Bros e Pokémon, franquias que lhes deram as primeiras oportunidades de jogar com personagens feminino. Por outro lado, constatou-se que as mães e outras mulheres do ambiente familiar tiveram um papel importante na infância das entrevistadas, como mediadoras no contato e no amor pelos videogames. Conclui-se que os hábitos de consumo adquiridos pelos jogadores desde a infância mantêm forte influência no consumo atual de videogames.

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Publicado

2024-05-31