Educational Video Games Focused on Teaching Cybersecurity to School Students
DOI:
https://doi.org/10.26439/ciis2020.5534Abstract
Internet browsing has increasingly become unsafe for everyone over the years. In this context, different research projects conducted around the world and in Latin America have shown that young people are the most vulnerable targets for network attackers. In our country, this is a real situation that can be fought by using modern educational methods such as video games.